A quick post for the update we ran at Midwest Gaming Classics this past week. It was a blast to be in Wisconsin again showing off our progress so far. We met so...
Hey! It's been a while but we're still hanging out and making progress on DUNJUNGUY. This is just a quick update to send out the build that we had at Kawacon...
Hello Everyone! We recently released a whole new playable character and along with that playable character came a whole slew of new bugs. Well, this patch fixes...
Hello and welcome to this month’s dev blog. My name is Logan and I’m in charge of everything that goes on in the UI/UX of our game, ranging from changing th...
As you may have seen in our announcement channel on Discord, the next big feature on our agenda is the Fighter Update! If you aren’t on our Discord server yet...
Being able to imagine what we want DUNJUNGUY to look like is one thing, but the pursuit of achieving that vision has taken a modest amount of trial and a dispro...